| BinnedSurfaceMaterial()=delete | Acts::BinnedSurfaceMaterial | |
| BinnedSurfaceMaterial(const BinUtility &binUtility, MaterialSlabVector fullProperties, double splitFactor=0., MappingType mappingType=MappingType::Default) | Acts::BinnedSurfaceMaterial | |
| BinnedSurfaceMaterial(const BinUtility &binUtility, MaterialSlabMatrix fullProperties, double splitFactor=0., MappingType mappingType=MappingType::Default) | Acts::BinnedSurfaceMaterial | |
| BinnedSurfaceMaterial(BinnedSurfaceMaterial &&bsm)=default | Acts::BinnedSurfaceMaterial | |
| BinnedSurfaceMaterial(const BinnedSurfaceMaterial &bsm)=default | Acts::BinnedSurfaceMaterial | |
| binUtility() const | Acts::BinnedSurfaceMaterial | |
| factor(Direction pDir, MaterialUpdateMode mode) const | Acts::ISurfaceMaterial | |
| fullMaterial() const | Acts::BinnedSurfaceMaterial | |
| ISurfaceMaterial()=default | Acts::ISurfaceMaterial | |
| ISurfaceMaterial(double splitFactor) | Acts::ISurfaceMaterial | explicit |
| ISurfaceMaterial(double splitFactor, MappingType mappingType) | Acts::ISurfaceMaterial | explicit |
| m_mappingType | Acts::ISurfaceMaterial | protected |
| m_splitFactor | Acts::ISurfaceMaterial | protected |
| mappingType() const | Acts::ISurfaceMaterial | |
| materialSlab(const Vector2 &lp) const final | Acts::BinnedSurfaceMaterial | virtual |
| materialSlab(const Vector3 &gp) const final | Acts::BinnedSurfaceMaterial | virtual |
| materialSlab(const Vector2 &lp, Direction pDir, MaterialUpdateMode mode) const | Acts::BinnedSurfaceMaterial | virtual |
| materialSlab(const Vector3 &gp, Direction pDir, MaterialUpdateMode mode) const | Acts::BinnedSurfaceMaterial | virtual |
| operator=(BinnedSurfaceMaterial &&bsm)=default | Acts::BinnedSurfaceMaterial | |
| operator=(const BinnedSurfaceMaterial &bsm)=default | Acts::BinnedSurfaceMaterial | |
| scale(double factor) final | Acts::BinnedSurfaceMaterial | virtual |
| toStream(std::ostream &sl) const final | Acts::BinnedSurfaceMaterial | virtual |
| toString() const | Acts::ISurfaceMaterial | |
| ~BinnedSurfaceMaterial() override=default | Acts::BinnedSurfaceMaterial | |
| ~ISurfaceMaterial()=default | Acts::ISurfaceMaterial | virtual |