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ACTS
Experiment-independent tracking
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Projection into a 3D cylindrical coordinate frame. More...
#include <detray/geometry/coordinates/cylindrical3D.hpp>
Public Types | |
| using | algebra_type = algebra_t |
| Algebra backend used by this coordinate frame. | |
| using | loc_point = point3_type |
| Local point type in 3D cylindrical coordinates. | |
| using | point2_type = dpoint2D<algebra_t> |
| Two-dimensional point type. | |
| using | point3_type = dpoint3D<algebra_t> |
| Three-dimensional point type. | |
| using | scalar_type = dscalar<algebra_t> |
| Scalar type associated with the algebra backend. | |
| using | transform3_type = dtransform3D<algebra_t> |
| Three-dimensional transform type. | |
| using | vector2_type = dvector2D<algebra_t> |
| Two-dimensional vector type. | |
| using | vector3_type = dvector3D<algebra_t> |
| Three-dimensional vector type. | |
Static Public Member Functions | |
| static loc_point | global_to_local (const transform3_type &trf, const point3_type &p, const vector3_type &) |
| This method transforms a point from a global cartesian 3D frame to a local 3D cylindrical point. | |
| static point3_type | global_to_local_3D (const transform3_type &trf, const point3_type &p, const vector3_type &dir) |
| This method transforms a point from a global cartesian 3D frame to a local 3D cylindrical point. | |
| template<typename mask_t> | |
| static point3_type | local_to_global (const transform3_type &trf, const mask_t &, const loc_point &p, const vector3_type &) |
| This method transforms from a local 3D cylindrical point to a point in the global cartesian 3D frame. | |
| static point3_type | local_to_global (const transform3_type &trf, const point3_type &p) |
| This method transforms from a local 3D cylindrical point to a point in the global cartesian 3D frame. | |
| static vector3_type | normal (const transform3_type &trf, const point3_type &p) |
| Evaluate the surface normal at a local cylindrical position. | |
Projection into a 3D cylindrical coordinate frame.
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This method transforms a point from a global cartesian 3D frame to a local 3D cylindrical point.
| trf | Surface transform defining the local frame in global coordinates. |
| p | Point in global coordinates to transform. |
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static |
This method transforms a point from a global cartesian 3D frame to a local 3D cylindrical point.
| trf | Surface transform defining the local frame in global coordinates. |
| p | Point in global coordinates to transform. |
| dir | Direction passed to the coordinate conversion; some frames ignore it. |
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static |
This method transforms from a local 3D cylindrical point to a point in the global cartesian 3D frame.
| trf | Surface transform defining the local frame in global coordinates. |
| p | Local cylindrical coordinates. The mask and direction arguments are accepted to match the generic frame interface, but this frame does not use them. |
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static |
This method transforms from a local 3D cylindrical point to a point in the global cartesian 3D frame.
| trf | Surface transform defining the local frame in global coordinates. |
| p | Local cylindrical coordinates (radius, azimuth, and z). |
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static |
Evaluate the surface normal at a local cylindrical position.
| trf | Surface transform defining the local frame in global coordinates. |
| p | Local position where the normal is evaluated. |